


Philippe Malouin: The Urgent Designer
By Heather Ann Snodgrass

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French-Canadian Philippe Malouin
may have just graduated from Design Academy Eindhoven in the The
Netherlands, but if there's one industrial design principle he
understands implicitly, it's that of thoughtfulness. Armed with this as
well as internships where he studied under the careful tutelage of Tom
Dixon and collaborated with Hermes, this industrial designer has only just started to show his true colors.
Malouin believes that the fastest way to making ideas happen is the
Nike approach: just do it. "A good way to get an idea off the ground is
to try it. As simplistic as
it sounds, many people don't bother to explore and experiment as much
as they should; too much time is spent on the computer, model-making is
a great problem solver. Experimentation combined with lots of research
can produce amazing achievements. I always try to approach design from
alternative methods of production, as to create new ideas. The project
that best symbolizes this is my Grace table. It is the result of lots
of experimentation and frustrations, it took a long time before I got
what I was looking for but the end product was better than I could have
imagined."
Malouin's organization techniques are based on that same urgency, and place
importance on an entire project, where both technicalities and
enjoyment share equal weight. "I believe that the best way to stay organized is to start working on
the first conceivable aspect of any project as soon as they occur, even
if that particular aspect isn't the most fun to start working on. I think the bits of work that are the least fun to work on should
always be thoroughly finished and out of the way before you start
working on the creative side of things. In other words, research before
design."
His designs often benefit from the input of others -- even those who
aren't necessarily associated with design. Fresh eyes are sometimes able to see
hidden possibilities. "Collaboration definitely helps getting a
different vision on any given
problem or idea. Often, the best brainstorms are with people who aren't
necessarily involved with design, or who are involved with different
creative industries. References are always very important and when you
speak to someone who possesses a completely different set of references
than you do, old ideas can be given a fresh new outlook. As far as
sources of inspiration goes, the overlooked is always a great concept
generator. The banal and the known can always be reinterpreted and
reapplied, concepts utilized in fashion, architecture, science or
everyday objects seem to drive my work."
The simplicity and thoughtfulness that back his designs are also an
underlying element in his day-to-day life and motivations. "I don't
know about a mission, but I would like to somehow contribute to
giving anyone a different vision of their surroundings. I just want to
keep designing exciting objects and places to make a living, live
happily with my partner and I'll be the luckiest man on earth."














Posted On
March 31st, 2008 |
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